CONTROLS:

A & D to look through options/move the cursor

E does all of the selecting

X to cancel

Hover your mouse cursor over a monster or mecha to look at their stats and current status effects.

HOW TO PLAY:

You'll pick a team of 4 mechas and/or monsters to help you fight against the boss' team! Your goal is to reduce the Life Points of the enemy monsters and mechas down to 0 before they can do the same to you. All of your allies will have two or three Attack Options that they need to spend Stamina to use. They will always use the Attack Option that cost the most Stamina they can afford. All monsters and mechas have a 0 Stamina Attack Option. All monsters and mechas recover 3 Stamina after the Dial turns a full 360 degrees. There is no maximum Stamina, but Life Points can not be above their starting Life Points.

The anatomy of the Attack Option- (0) 300/45

The number in parenthesis is the Stamina cost. The number on the left is the amount of damage the Attack Option will do. The number on the right is how much the Dial will turn after using that Attack Option. For this sample option, it will turn the Dial 45 degrees forward. A few Attack Options can rotate the Dial counter clockwise. Some Attack Options have additional effects, like being able to Burn the target or it damages all enemies.

STATUS EFFECTS:

Burn- Every time the dial spins a full 360 degrees, every monster and mecha with the Burn status will take damage equal to their Burn. Burn does stack.

Takes X more damage- The affected monster or mecha will take more damage from all Attack Options until the Dial spins. This stacks as well.

+X ST after the next spin- Self-explanatory. ST is Stamina shortened. That monster or mecha will recover an additional X Stamina for the next spin only. This stacks.

+X ST after each spin- Similar to the previous one, but they will recover an additional X Stamina for the rest of the boss battle. This stacks.

The next enemy to target this takes X damage- If this monster survives taking damage after being targeted, the monster will immediately deal X damage back to the attacker. After that, this status goes away. If hit by an Attack Option that hits all enemies, it will only strike back if it was the main target. This does NOT stack.

Revive- An ally that was defeated will be returned with 1000 Life Points and 3 Stamina.

Steal Stamina- The monster using this Attack Option will continuously take away 1 Stamina from the target until the target has the specified Stamina remaining.

DIFFICULTY SELECTION:

On the title screen, you can choose a difficulty. Easy makes the boss AI less competent. They'll randomly target your team and won't always use their strongest Attack Options properly. Merciless AI is what it says. They will go for the kill whenever possible and they'll think ahead when using their stronger Attack Options.

CREDITS:

https://avsky14.artstation.com/ Our Background and Title screen Artist.

https://jezzaroddy.itch.io/ and https://itch.io/profile/carboluka are our Composers

https://harmonixer.itch.io/ Character Artist

https://zakulover.itch.io/ Character Designer

https://zegenerate.itch.io/ Programmer

Published 3 hours ago
StatusIn development
PlatformsHTML5
AuthorsZegenerate, ZakuLover, Harmonixer
GenreStrategy
Made withGameMaker